Real HDR 1.5 will feature the first implementation of a new Gradient Background system. This feature has been requested by many users and it is now capable to simulate outdoor skies or any other kind of gradient shades directly in the PhotoBooth mode. The gradient is 100% GPU made and includes five colors for the tropical, subtropicals and polar zones.
The intensity is dimmed compared to the SpriteLights and DarkMarks emitters since the area defined by these gradients is massive and so it can be the intensity generated.
As always the users’ feedback will define new possibilities and tweaks for this new tool.